Friday, December 14, 2018

Buddy Lineage Katana World Set Review


I love sets that give good support to older, fan favorite decks. Especially since the new cards effects help them stay relevant in the game. Sure, the below Katana World cards won't make any of the respective decks much higher tier than they already are but the old decks become fun to play with new cards.

This review will cover the Katana World reprints as well but won't be covered too much because... well... they're reprints. This article is actually relatively short compared to other articles since these cards are just support for pre-ace decks but let's have fun and see what combos we can think of!

Size 1

Magatsu Flames, Yamigitsune

He's back! And as a Secret Rare too!
My boy gets a new form! It's retrain of Companion Katana of Magatsu, Yamigitsune. The only difference in call cost between the two is Flames of Magatsu needs a Skull Warrior to be put in his soul which, let's be real here, is not hard at all. Especially with cards like Premature Passing, Bibikawazu and the myriad of ways to destroy your own Skull Warriors.

Flames of Magatsu, Yamigitsune's main ability is the following: When the player's Skull Warrior attacks and deals damage to the opponent, destroy the Skull Warrior. If you do, your opponent loses 1 gauge, 1 life and they discard a hand card. He also has double attack and soulguard so he can destroy himself twice during the battle phase.

Couple his abilities with Demon Way Arakuyou, you can plus real hard while you make your opponent suffer with no gauge or hand cards. It does seem that Bushiroad is trying to make normal advantage decks and anti-advantage decks which is a neat idea. Water already drains gauge real easily so Skull Warriors help join in in that aspect now.

Sadly, this doesn't mean Skull Warriors are going to be back in a high tier with just one new card but I've grown to accept it.

Soarspeed Moonglow, Tsukikage

I love that Tsukikage and Byakuya's cards are one picture

Next up is the ninja brothers making a return and giving us a reprieve from Garninjas. Tsukikage costs a life but that's fine. He lets the player search for Gojinmaru and add him to hand but the player must then discard a card. He also gives all other Ninjas 3000 power, 3000 defense and 1 critical if he's on the field or in the soul of a Ninja.

All in all, a new solid form that compliments the ninja brother deck quite well.

Soarspeed Moonglow, Byakuya

You can see Tsukikage's blade in the art from above

Of course there's no Tsukikage without his brother Byakuya. Soarspeed Moonglow, Byakuya also costs a life and has his standard shadow dive and discard a ninja art to restand effect. His last effect makes it so all ninjas can't be destroy by card effects if he is in the soul of a ninja.

This will help make Arc Particles Ghoul Deity, Gojinmaru last longer on the field before using his counter/act ability to call the souls to the field.

Funny enough, this could be used in Garninjas. When Gargantua Dragon, Wind Demon is called, you could put either Tsukikage or Byakuya from the drop into his soul to give him their effect. The effects help both decks which I think is pretty neat. Gives players options. Do they want to put a base form of Gargantua Dragon in Wind Demon's soul for the extra token or one of the ninja brothers for some extra effects?

Size 2

Flash of Purple Arc, Mikazuki-Munechika


Blade Beasts also get support! Finally their first card of the season! He's a little expensive with a 2 gauge call cost but that's understandable since you need to get Japanese Blade cards in the drop for his effect.

His main effect is quite wordy. At the beginning of the attack phase, if there are three or more different Japanese Blade in the drop, all Japanese Blades get Double Attack and Penetrate. Then, if there are five or more, for the turn, all Japanese Blades get 5000 power and 2 critical.

Again, these effects lasts for the whole turn. Even when the impact monster is called during final phase. 

Size 3

MRW I pull out my beat stick
Next is the new Kid Ibuki for Oni Assassins. It's pretty expensive at 2 gauge and a life but I can understand it. He does have triple attack and allows any Oni Assassin to gain 2 face down souls. Then, if he enters by ambush, your opponent has to drop (discard) a card. All these effects rightfully justify his cost. I just hope it's worth it. He seems more of an aggressive option instead of defensive and lets be honest. Most of the time, the souls are going to go into Kid Ibuki's soul anyways.

Overall, nice addition to the Oni line up but it won't change their play style much if at all.



Spells

About time it got a reprint!

I made a whole blog post about spell nullifies over here! That would be the best way to find out what I think about this card.

Super glad they're reprinting it since it was originally printed in set 2 and that was about four years ago. Before the reprint, the card was going for about 5-7 bucks each and it was an uncommon too! The game didn't have foil common, uncommon and rares when Sakurafubuki was first printed either so now it can be found foil. 

Takes two to tango

I don't feel that this one needed a reprint as well but they were reprinting several other multi-world spells in this set so that probably justified this card's reprint.

The card was used somewhat often back at the end of Hundred/beginning of DDD season but nowadays it's a little too slow for it to be as effective. Plus, more common cards are carrying the "can't be destroyed by card effects" clause. Making this card not as efficient either.

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